Baldur's Gate 3 Codexery

Drow

Sons and daughters of the dark, bound by the web of a spider goddess.

The Drow, or dark elves, are a reclusive and often feared subrace of elves who fled the surface world millennia ago to establish their own society in the Underdark. In the Forgotten Realms, they are defined by their pale skin, hair that ranges from jet black to silver-white, and eyes that shimmer with colors like violet or gold. While many surface dwellers view them as treacherous assassins worshipping a spider goddess, Drow culture is far more complex, driven by a brutal matriarchal hierarchy where power is seized through betrayal and magical prowess.

Homeland
The Underdark
Primary Deity
Lolth (Spider Queen)
Society Type
Matriarchal Theocracy
Notable City
Menzoberranzan
Key Weaponry
Poisoned blades and arcane magic
Surface Status
Outcast and hunted

Lore & Background

Despite their reputation as villains, not all Drow serve Lolth blindly. Some have broken away from the spider goddess's influence, seeking redemption or simply survival on the surface. These outcasts face immense prejudice and are hunted by both surface elves who remember ancient betrayals and their own kin who view them as traitors. In Baldur's Gate 3, players encounter Drow who range from loyal servants of the Absolute to those desperate to escape the tyranny of the Underdark.

In Their Own Story

The cavern walls breathed cold mist as Vaelra adjusted her silvered blades, the faint glow of phosphorescent fungi illuminating her pale face. Above, the surface world was a myth of burning light and open skies, but here, in the deep dark, only the Queen's will mattered. She heard the skittering of chitin above—a rival house scout, perhaps? With a whisper to Lolth for favor, she melted into the shadows, ready to weave her own thread in the great web.

Reader's Guide

The history of the Drow is rooted in the schism that occurred when they abandoned the elven pantheon for Lolth. This act led to their banishment and eventual migration into the Underdark, where they founded cities like Menzoberranzan. The society operates on a 'survival of the fittest' principle, where noble houses constantly plot against one another. Magic is highly valued, particularly illusion and necromancy, as these arts thrive in darkness. Mythology plays a central role, with legends telling of the Drow's ancient wars against surface elves and their eventual isolation. The goddess Lolth demands that her followers prove their worth through betrayal; thus, trust is nonexistent within most Drow communities. However, some houses have begun to question these teachings, leading to internal conflicts. In the context of Baldur's Gate 3, the influence of the Absolute has disrupted traditional Drow politics, forcing many into new alliances or desperate flights from their homes.

Did You Know?

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